

From now on, the problem should be resolved. Then drag contents folder onto Folder2Pak, which will create. Next step is assembling the mod into the. Place downloaded animation (respawnhardcore.cinematic) in our unpacked mod folder, in contentscinematicsrespawn(custom race name). You can download it using the link below. To make sure you unpacked the right mod, open _previewimage file in contents folder using, like, Paint.


It should unpack it, creating folder with mod’s contents. Download the program using the link below, place it in found mod’s folder and drag the mod. To deal with it i use folder2Pak program i found somewhere, thanks to whoever created it. Then we need to actually access the mod’s files, he is packed in a. After that sort mod folders by their modification date to get the latest one – it should be the mod we just resubscribed to. Then, unsubscribe and subscribe to a mod so it will redownload. To do it, view mod’s page in workshop to see the size of a mod. Next step – find among all these mod folders the one that contains the mod we are going to enhance. Modded races sometimes don’t have the required hardcore animation, so i suggest to add this animation by yourself rather than wait for some kind of compatibility patch.įirst of all, you have to find mod’s archive, they can be found in your steam library workshop folder. This guide will help you, if you are using some kind of modded race in FU’s Hardcore mode and get error message and crash whenever you try to respawn. You should be able to do this on other platforms, but you will have to install the git client separately and the location will be different.FU allows respawning in hardcore, but there is no default animation for it for custom races.Therefore, game crashes whenever custom race tries to respawn without the animation.This guide will teach you to add these animations. That's it! You should also immediately hear different music when you start the game, and see additional races when you create your character: remote: Enumerating objects: 389004, done. $ cd GOG\ Games/Starbound/game/mods/ ~/GOG Games/Starbound/game/mods$ git clone Cloning into 'FrackinUniverse'. The folder to put mods in is $HOME/GOG Games/Starbound/game/modsįor the actual install process, all you have to do clone directly from the official git repository into this folder, i.e: Installation on GOG on Linux is actually pretty easy:
